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What internet speed do you actually need for online gaming?

The sections below cover how much speed different types of gaming actually use, why a faster plan often will not lower your ping, and how to match an nbn tier to the way you play so you neither overpay nor under-buy. 

September 17, 2026
Aline Rivas, Head of Content & Social Media

TL;DR

  • For the game itself, many nbn™ plans are fast enough. Online multiplayer uses only a few Mbps, so plan speed is not the only reason why you lag. 

  • What decides your experience is latency (ping), not speed. Aim for under 30 ms for competitive play. Even better if under 10 ms. 

  • Buy speed for the things around gaming: downloading 100 GB games, cloud gaming, live streaming, and sharing the connection with a busy household. 

  • A practical starting point: NBN 500 (500/40 Mbps typical evening speed) for most solo and console gamers, and NBN 1000 (860/85  Mbps typical evening speed) for busy households or frequent big downloads

How much speed you need for gaming is less than you think for the game itself, and more than you think for everything around it. If you are weighing up whether to upgrade your plan on the assumption it will fix your lag, this guide will save you time and money. It separates the two things people confuse: bandwidth, which is how much data your connection can move, and latency, which is how quickly it responds. Gameplay needs very little of the first and a lot of the second.  

The sections below cover how much speed different types of gaming actually use, why a faster plan often will not lower your ping, and how to match an nbn tier to the way you play so you neither overpay nor under-buy. 

Online gaming barely touches your bandwidth 

The game itself uses far less data than almost anything else you do online. Online multiplayer sends small, frequent packets of player position and game-state data rather than a heavy stream, so most titles run comfortably on only a few Mbps. Superloop's own plan information lists online gaming as supported from the NBN 50 (50/17 Mbps typical evening speed) tier upward, and competitive shooters, MOBAs and sports games sit at the lighter end of that range. That speed might not accommodate more users and devices connected at the same time, though. So, your overall usage needs to be assessed.

Gaming activity 

Speed it actually needs 

Notes 

Online multiplayer (FPS, MOBA, sports) 

3 to 25 Mbps download 

Tiny packets; almost any plan handles it 

Cloud gaming, 1080p 60fps 

About 25 Mbps download 

Your screen is streamed as live video; latency matters more 

Cloud gaming, 1440p or 4K 

35 to 45 Mbps download 

NVIDIA lists 35 Mbps for 1440p 120fps and 45 Mbps for 4K 

Live streaming to Twitch, 1080p 60fps 

6 to 8 Mbps upload 

Upload is the bottleneck, not download 

Downloading a 100 GB game or patch 

As fast as your plan allows 

The main reason gamers buy speed 

Cloud gaming figures from NVIDIA GeForce Now system requirements (15 Mbps for 720p, 25 Mbps for 1080p, 35 Mbps for 1440p 120fps); Xbox Cloud Gaming recommends roughly 10 to 20 Mbps and PlayStation Plus Premium about 13 to 15 Mbps for 1080p. Online gaming supported from the nbn 50 tier per the Superloop residential nbn key facts sheet (21 October 2025). 

Only two things on that list need real speed: cloud gaming, where your screen is streamed back as live video, and downloads. Everything else is light, which is why download speed is so rarely the reason a game feels bad if you don’t have multiple devices and other users fighting for your bandwidth at the same time. But when is that ever the case? 

Latency, not speed, decides your gaming experience 

Latency is the metric that actually determines how a game feels, and it is not the same thing as speed. Measured as ping in milliseconds, latency is how long a packet takes to travel to the game server and back. It decides whether your shots register, your abilities fire on time and your connection holds under pressure. A faster plan does not lower it, because ping is set by the routing path and network architecture between you and the server, not by how many Mbps you are paying for. 

For online play, under 20 ms is excellent, 20 to 40 ms is good, 40 to 60 ms is playable, and over 60 ms is where competitive games start to suffer. For comparison, independently measured ACCC data recorded Superloop's peak-hour latency at 8.5 ms (ACCC Measuring Broadband Australia, Report 33, June 2026, data collected March 2026), comfortably inside the excellent range with headroom to spare. 

This is why moving from a 500 Mbps plan to a 1000 Mbps plan rarely changes your ping. If your lag is caused by distance to the server, an inefficient routing path or peak-hour congestion, more bandwidth does nothing. The fix for those is a better-routed network or a connection-type change, covered in our companion guide, how to reduce lag on nbn. 

When speed actually matters for gamers 

Speed matters for four things, and none of them is the moment-to-moment gameplay. Match your plan to whichever of these describes you. 

  • Downloading games and patches. Modern titles run well past 100 GB and updates can be tens of gigabytes, so this is where a fast plan pays for itself. A 100 GB download takes roughly a couple of hours on NBN 100 (95/17 Mbps typical evening speed) but under half an hour on NBN 500 (500/40 Mbps typical evening speed). 

  • Cloud gaming. On GeForce Now, Xbox Cloud Gaming or PlayStation Plus Premium your game is rendered in a data centre and streamed to you as live video, so you genuinely need bandwidth: around 25 Mbps for a stable 1080p stream, and 35 to 45 Mbps for higher resolutions and frame rates. Even then, low and stable latency matters more than raw speed. 

  • Live streaming. Broadcasting to Twitch or YouTube while you play leans on upload, not download. A 1080p 60fps stream needs roughly 6 to 8 Mbps of upload running at the same time as your game, which is where nbn's lower upload speeds can become the limit. Our streaming guide covers the bitrate detail. 

  • A busy household. This is the one most gamers underestimate. Your game competes with everyone else: 4K streams, video calls and other downloads. On a shared connection, a higher tier gives each activity room so your game is not starved during peak hours. 

“Many providers slow down exactly when households are busiest. Independent ACCC testing recorded Superloop delivering 101.0% of advertised download speed during the 7 pm to 11 pm busy hours.”
ACCC Measuring Broadband Australia, Report 33, June 2026, data collected March 2026.

Match your nbn speed tier to how you actually game 

Pick the tier that fits the heaviest thing you do, not the game itself. For most solo and console gamers that is NBN 500 (500/40 Mbps typical evening speed); for busy households, frequent big downloads or cloud gaming it is NBN 1000 (860/85 Mbps typical evening speed); and only streamers, multi-gamer households and 4K cloud-gaming setups genuinely benefit from the gigabit tiers. 

nbn tier (typical evening speed) 

Best for 

Why 

NBN 50 (50/17 Mbps) 

One or two casual or console gamers 

Handles online multiplayer fine, but downloads are slow 

NBN 100 (95/17 Mbps) 

Most solo and console gamers 

Comfortable gameplay plus reasonable download times; the sensible default 

NBN 500 (500/40 Mbps) 

Busy households, big downloads, cloud gaming 

Fast downloads and plenty of headroom at peak for several users 

NBN 1000 (860/85 Mbps) 

Multi-gamer households, streamers, heavy downloaders 

Near-instant downloads; the upload supports live streaming 

NBN 2000 (1700/170 Mbps) 

Streamers and households running many high-demand devices 

The fastest tier available, with 170 Mbps upload for creators 

Superloop offers tiers from NBN 25 to NBN 2000. Typical evening speeds from the Superloop residential nbn key facts sheet (21 October 2025); confirm current figures before publishing. The 500, 1000 and 2000 tiers require an FTTP or eligible HFC connection. 

When upgrading your plan will reduce lag, and when it won't 

Upgrading your plan reduces lag only when the lag is caused by your household running out of bandwidth at peak, not when it is caused by ping. If your evening lag comes from several people streaming and downloading while you play, a higher tier gives everyone room and the lag eases. If your ping is high because of the routing path, your connection type or congestion on your provider's network, a faster plan changes nothing; you will simply download games faster while still lagging. 

Before you upgrade, run one simple test: play at an off-peak time, such as mid-morning. If the lag disappears, it is contention, and more speed or a tidier home network will help. If the lag is the same at 3 am as at 8 pm, it is latency, and the answer is a better-routed network rather than a bigger number on your bill. A network that holds its speed through the evening, as the busy-hour figure above shows, is doing the part that actually protects your game from your household. 

It is also worth knowing which providers perform when it counts. Superloop holds the TechRadar 2026 Australian PC Award for Best nbn Provider for Gaming, alongside Finder's nbn Provider of the Year 2026 and the WhistleOut 2026 Internet Customer Satisfaction - Internet Speed. In 2025, Superloop was the winner of the first-ever WhistleOut Internet Customer Satisfaction Award 2025. 

FAQ

Not for the gameplay itself. Online games use only a few Mbps, so NBN 1000 (860/85 Mbps typical evening speed) will not lower your ping. It is worth it if you download huge games often, stream while you play, or share the connection with several other heavy users. For most gamers, NBN 500 (500/40 Mbps typical evening speed) is the better-value choice. 

No. Ping is determined by routing and network architecture, not plan speed. A faster plan reduces contention when the household is busy, which can ease congestion-related lag, but it does not lower your base latency. 

Online multiplayer runs on only a few Mbps, so any tier up from NBN 100 (95/17 Mbps typical evening speed) for FTTC/FTTN and NBN 500 (500/40 Mbps typical evening speed) for FTTP/HFC handles it comfortably, depending on other users and connected devices concurrency. The minimum that matters more is latency: aim for a ping under 40 ms, and under 30 ms for competitive play. 

Around 25 Mbps for a stable 1080p stream and 35 to 45 Mbps for higher resolutions, based on NVIDIA's GeForce Now requirements. Xbox Cloud Gaming needs roughly 10 to 20 Mbps and PlayStation Plus Premium about 13 to 15 Mbps for 1080p. Low, stable latency matters more than raw speed. 

Because speed and latency are different. A fast download cannot fix high ping caused by an inefficient routing path, your connection type or peak-hour congestion. Test at off-peak: if the lag clears, it is contention; if not, it is latency. 

Next step 

Not sure which tier fits your setup? Check your address for connection type and eligibility, then choose the nbn plan that matches how you actually game, rather than the biggest number. 

Written by

Aline Rivas
Head of Content & Social Media

I've spent the last 4 years at Superloop making complex telco topics genuinely easy to read, driven by a mission to help challenger telcos take on the big guys.

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